01 — Input Capture Interface
02 — Input Normalization Interface
03 — Input Intent Interface
04 — Input Safety Interface
05 — Input Routing Interface
06 — Input Context Interface
07 — Input Memory Interface
08 — Input Priority Interface
09 — Input Arbitration Interface
10 — Input Finalization Interface
11 — Output Drafting Interface
12 — Output Structuring Interface
13 — Output Style Interface
14 — Output Safety Interface
15 — Output Personalization Interface
16 — Output Context Interface
17 — Output Memory Interface
18 — Output Arbitration Interface
19 — Output Finalization Interface
20 — Output Delivery Interface
21 — Actor State Interface
22 — Actor Inventory Interface
23 — Actor Stats Interface
24 — Actor Skills Interface
25 — Actor Traits Interface
26 — Actor AI Interface
27 — Actor Behavior Interface
28 — Actor Animation Interface
29 — Actor Physics Interface
30 — Actor Lifecycle Interface
31 — Object State Interface
32 — Object Inventory Interface
33 — Object Physics Interface
34 — Object Interaction Interface
35 — Object Lifecycle Interface
36 — Environment State Interface
37 — Environment Physics Interface
38 — Environment Weather Interface
39 — Environment Lighting Interface
40 — Environment Audio Interface
41 — Combat Core Interface
42 — Combat Targeting Interface
43 — Combat Damage Interface
44 — Combat Defense Interface
45 — Combat Effects Interface
46 — Combat Resolution Interface
47 — Combat Logging Interface
48 — Stealth & Detection Interface
49 — Status & Condition Interface
50 — Resource & Energy Interface
51 — AI Emotion & Mood Interface
52 — World Simulation Interface
53 — Time & Chronology Interface
54 — Physics Extensions Interface
55 — Interaction Micro‑Layer Interface
56 — Meta‑Progression Interface
57 — Narrative Meta‑Layer Interface
58 — Player Identity Interface
59 — World Identity Interface
60 — System Governance Interface
61 — Social Fabric Interface
62 — Multiverse Link Interface
63 — Core Synthesis Interface
64 — Final Harmonization Membrane
01 — Input Capture Interface
02 — Input Normalization Interface
03 — Input Intent Interface
04 — Input Safety Interface
05 — Input Routing Interface
06 — Input Context Interface
07 — Input Memory Interface
08 — Input Priority Interface
09 — Input Arbitration Interface
10 — Input Finalization Interface
11 — Output Drafting Interface
12 — Output Structuring Interface
13 — Output Style Interface
14 — Output Safety Interface
15 — Output Personalization Interface
16 — Output Context Interface
17 — Output Memory Interface
18 — Output Arbitration Interface
19 — Output Finalization Interface
20 — Output Delivery Interface
21 — Actor State Interface
22 — Actor Inventory Interface
23 — Actor Stats Interface
24 — Actor Skills Interface
25 — Actor Traits Interface
26 — Actor AI Interface
27 — Actor Behavior Interface
28 — Actor Animation Interface
29 — Actor Physics Interface
30 — Actor Lifecycle Interface
31 — Object State Interface
32 — Object Inventory Interface
33 — Object Physics Interface
34 — Object Interaction Interface
35 — Object Lifecycle Interface
36 — Environment State Interface
37 — Environment Physics Interface
38 — Environment Weather Interface
39 — Environment Lighting Interface
40 — Environment Audio Interface
41 — Combat Core Interface
42 — Combat Targeting Interface
43 — Combat Damage Interface
44 — Combat Defense Interface
45 — Combat Effects Interface
46 — Combat Resolution Interface
47 — Combat Logging Interface
48 — Stealth & Detection Interface
49 — Status & Condition Interface
50 — Resource & Energy Interface
51 — AI Emotion & Mood Interface
52 — World Simulation Interface
53 — Time & Chronology Interface
54 — Physics Extensions Interface
55 — Interaction Micro‑Layer Interface
56 — Meta‑Progression Interface
57 — Narrative Meta‑Layer Interface
58 — Player Identity Interface
59 — World Identity Interface
60 — System Governance Interface
61 — Social Fabric Interface
62 — Multiverse Link Interface
63 — Core Synthesis Interface
64 — Final Harmonization Membrane