01 — Input Capture Interface 02 — Input Normalization Interface 03 — Input Intent Interface 04 — Input Safety Interface 05 — Input Routing Interface 06 — Input Context Interface 07 — Input Memory Interface 08 — Input Priority Interface 09 — Input Arbitration Interface 10 — Input Finalization Interface 11 — Output Drafting Interface 12 — Output Structuring Interface 13 — Output Style Interface 14 — Output Safety Interface 15 — Output Personalization Interface 16 — Output Context Interface 17 — Output Memory Interface 18 — Output Arbitration Interface 19 — Output Finalization Interface 20 — Output Delivery Interface 21 — Actor State Interface 22 — Actor Inventory Interface 23 — Actor Stats Interface 24 — Actor Skills Interface 25 — Actor Traits Interface 26 — Actor AI Interface 27 — Actor Behavior Interface 28 — Actor Animation Interface 29 — Actor Physics Interface 30 — Actor Lifecycle Interface 31 — Object State Interface 32 — Object Inventory Interface 33 — Object Physics Interface 34 — Object Interaction Interface 35 — Object Lifecycle Interface 36 — Environment State Interface 37 — Environment Physics Interface 38 — Environment Weather Interface 39 — Environment Lighting Interface 40 — Environment Audio Interface 41 — Combat Core Interface 42 — Combat Targeting Interface 43 — Combat Damage Interface 44 — Combat Defense Interface 45 — Combat Effects Interface 46 — Combat Resolution Interface 47 — Combat Logging Interface 48 — Stealth & Detection Interface 49 — Status & Condition Interface 50 — Resource & Energy Interface 51 — AI Emotion & Mood Interface 52 — World Simulation Interface 53 — Time & Chronology Interface 54 — Physics Extensions Interface 55 — Interaction Micro‑Layer Interface 56 — Meta‑Progression Interface 57 — Narrative Meta‑Layer Interface 58 — Player Identity Interface 59 — World Identity Interface 60 — System Governance Interface 61 — Social Fabric Interface 62 — Multiverse Link Interface 63 — Core Synthesis Interface 64 — Final Harmonization Membrane 01 — Input Capture Interface 02 — Input Normalization Interface 03 — Input Intent Interface 04 — Input Safety Interface 05 — Input Routing Interface 06 — Input Context Interface 07 — Input Memory Interface 08 — Input Priority Interface 09 — Input Arbitration Interface 10 — Input Finalization Interface 11 — Output Drafting Interface 12 — Output Structuring Interface 13 — Output Style Interface 14 — Output Safety Interface 15 — Output Personalization Interface 16 — Output Context Interface 17 — Output Memory Interface 18 — Output Arbitration Interface 19 — Output Finalization Interface 20 — Output Delivery Interface 21 — Actor State Interface 22 — Actor Inventory Interface 23 — Actor Stats Interface 24 — Actor Skills Interface 25 — Actor Traits Interface 26 — Actor AI Interface 27 — Actor Behavior Interface 28 — Actor Animation Interface 29 — Actor Physics Interface 30 — Actor Lifecycle Interface 31 — Object State Interface 32 — Object Inventory Interface 33 — Object Physics Interface 34 — Object Interaction Interface 35 — Object Lifecycle Interface 36 — Environment State Interface 37 — Environment Physics Interface 38 — Environment Weather Interface 39 — Environment Lighting Interface 40 — Environment Audio Interface 41 — Combat Core Interface 42 — Combat Targeting Interface 43 — Combat Damage Interface 44 — Combat Defense Interface 45 — Combat Effects Interface 46 — Combat Resolution Interface 47 — Combat Logging Interface 48 — Stealth & Detection Interface 49 — Status & Condition Interface 50 — Resource & Energy Interface 51 — AI Emotion & Mood Interface 52 — World Simulation Interface 53 — Time & Chronology Interface 54 — Physics Extensions Interface 55 — Interaction Micro‑Layer Interface 56 — Meta‑Progression Interface 57 — Narrative Meta‑Layer Interface 58 — Player Identity Interface 59 — World Identity Interface 60 — System Governance Interface 61 — Social Fabric Interface 62 — Multiverse Link Interface 63 — Core Synthesis Interface 64 — Final Harmonization Membrane